Ghost of Tsushima 2 Wiki: Stance Guide, Armor Sets, Charms & Mythic Tales
Complete Ghost of Tsushima 2 wiki covering all four stances, armor sets, charm locations, and mythic tale walkthroughs. Includes stats, pros/cons, and tips from a veteran player.
## Key Takeaways
**Four stances** are unlocked by defeating Mongol leaders; each stance counters a specific enemy type (Stone vs. Swordsmen, Water vs. Shieldmen, Wind vs. Spearmen, Moon vs. Brutes).
**Armor sets** offer distinct playstyles—e.g., Sakai Clan Armor for standoffs, Ghost Armor for stealth, and Tadayori’s Armor for archery.
**Charms** are found in hidden locations (shinto shrines, bamboo strikes, and Mongol camps) and can be upgraded with silk and gold.
**Mythic Tales** reward unique techniques like the Heavenly Strike and Dance of Wrath; some require perfect timing or environmental puzzles.
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**Unlock:** Defeat Mongol leader in Act 1 (after the prologue).
**Best against:** Swordsmen and single enemies.
**Key moves:** Heavy attack (hold triangle) breaks guard quickly; Surge (R1+triangle) deals massive damage.
**Tip:** Use Stone Stance for duels—its quick strikes interrupt enemy combos.
### Water Stance
**Unlock:** Defeat Mongol leader in Act 2 (near the marshlands).
**Best against:** Shieldmen (both wooden and iron shields).
**Key moves:** Flowing Water (rapid triangle presses) shreds shields; Surge knocks enemies back.
**Tip:** Charged heavy attack can stagger multiple shield-bearers at once.
### Wind Stance
**Unlock:** Defeat Mongol leader in Act 2 (mountain region).
**Best against:** Spearmen and polearm users.
**Key moves:** Sweeping kick (R1+circle) knocks them down; Surge is a lunging thrust.
**Tip:** Use wind stance to close distance against spear-wielding enemies who keep you at range.
### Moon Stance
**Unlock:** Defeat Mongol leader in Act 3 (northern coast).
**Best against:** Brutes (large enemies with heavy weapons).
**Key moves:** Spin kick (hold triangle) breaks posture fast; Surge is a devastating roundhouse.
**Tip:** Moon stance’s heavy attacks have hyper armor—trade blows with brutes without flinching.
#### Stance Comparison Table
| Stance | Unlock Location | Best Against | Key Heavy Attack | Surge Damage |
|--------|----------------|--------------|------------------|--------------|
| Stone | Act 1 – Azamo Bay | Swordsmen | Guard break (3 hits) | 80% health |
| Water | Act 2 – Marshlands | Shieldmen | Shield break (2 hits) | 70% health |
| Wind | Act 2 – Mountains | Spearmen | Sweeping kick | 65% health |
| Moon | Act 3 – North Coast | Brutes | Spin kick (3 hits) | 90% health |
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**Location:** Complete “The Ghost of Yarikawa” mythic tale.
**Bonuses:** +20% standoff streak, +15% melee damage, +10% resolve gain.
**Best for:** Aggressive swordplay and standoffs (you can kill up to 5 enemies in a row).
**My take:** It’s overpowered early game but falls off against arrow-heavy enemies.
### Ghost Armor
**Location:** Buy from the Trapper in Act 2 (requires 8 predator hides).
**Bonuses:** +25% stealth damage, +15% terror chance (enemies flee), +10% resolve from assassinations.
**Best for:** Stealth runs and clearing camps without alerting everyone.
**Note:** Terror can chain—if one enemy flees, nearby enemies may also panic.
### Tadayori’s Armor
**Location:** Found in a shrine on Iki Island (requires wind shrine puzzle).
**Bonuses:** +30% bow damage, +2 extra arrows per quiver, +15% concentration duration.
**Best for:** Archery builds (especially with “Heavenly Strike” charm).
**Drawback:** Weak in melee; you’ll get shredded if surrounded.
### Other Notable Sets
**Samurai Clan Armor:** +20% health, +15% stagger resistance. Great for beginners.
**Kensei Armor:** +20% ghost weapon damage, +2 extra ghost weapons. Ideal for bombs and kunai spammers.
**Traveler’s Attire:** +10% movement speed, highlights nearby artifacts. Use for exploration only.
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**Charm of Inari:** +15% melee damage, +10% health. Found in a cave on the eastern coast of Izuhara (near the “Golden Temple” fast travel point).
**Charm of Okuninushi:** +20% resolve gain. Located in a tomb under the “Old Kaneda” fort (requires grappling hook).
**Charm of Amaterasu:** Health regen on kill (10% health per kill). Found in a Shinto shrine north of Yarikawa.
### Minor Charms (Stackable)
**Charm of Fortune I:** +15% chance to deal double damage. Hidden in a Mongol camp near Komoda Beach (check the watchtower).
**Charm of Fortune II:** +20% chance (only available in New Game+). Found in a treasure chest on Iki Island.
**Charm of Silence:** +20% stealth detection reduction. Located inside a bamboo strike area in the forest near Umugi Cove.
**Pro tip:** Equip the Traveler’s Attire and use the “Wind of Charms” guiding wind to find undiscovered charms. I wasted hours without this—learn from my mistake.
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Mythic Tale Walkthroughs: Legendary Techniques
Mythic Tales unlock powerful abilities. Here’s how to complete three essential ones.
### The Heavenly Strike
1. **Start:** Speak to the musician in Azamo Bay (Act 1).
2. **Objective:** Follow the wind to three duels across Izuhara. Defeat each opponent without taking damage to earn the “Perfect Parry” bonus.
3. **Boss Fight:** The final duel is against a Mongol general with unblockable attacks. Use Stone Stance and dodge right (his heavy swing always comes from the left).
4. **Reward:** Unlock the Heavenly Strike—a lightning-fast slash that ignores enemy block. Costs 2 resolve.
### The Dance of Wrath
1. **Start:** Find the musician in the marshlands (Act 2). He’s near a burning house.
2. **Objective:** Collect 5 flowers scattered across the swamp. Two are guarded by bears—use firecrackers to distract them.
3. **Boss Fight:** Fight a Ronin with a spear. He uses the same moves as Wind Stance enemies. Parry his thrusts for easy openings.
4. **Reward:** Dance of Wrath—a 4-hit combo that deals 300% damage. Perfect for breaking enemy stances in tight groups.
### The Way of the Flame
1. **Start:** Travel to the frozen lake in Act 3 (north of the capital).
2. **Objective:** Light three braziers in a specific order (left, right, center) to unlock a hidden cave.
3. **Boss Fight:** A flaming Mongol brute—use Water Stance to extinguish his weapon (heavy attacks splash water).
4. **Reward:** Unlock “Way of the Flame”—lights your sword on fire for 20 seconds, dealing burn damage over time. Costs 3 resolve.
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